BlenderĀ 5.3, video editing, is now available to download for Windows, macOS and Linux. One new feature stands out in particular: support for Gaussian point clouds, also known as Gaussian Splats. You can now import and display these 3D scenes, reconstructed from photos or videos, in Blender.
Gaussian Splats arenāt made up of polygons with closed surfaces. Instead, many small, soft and sometimes transparent image points combine to create a spatial view. Blender stores this data as a point cloud. You can further process it with tools for rule-based shape editing and display it using the programās various rendering methods.
The program supports Gaussian Splat files in formats including PLY (Polygon File Format) and SPZ (Splat Zip / Niantic SPZ). Exporting to these formats isnāt supported yet.
You can combine captured According to the documentation, graphics cards now run post-processing up to twice as fast.
The Eevee real-time rendering engine now supports panoramic cameras. It can render 360-degree views in various formats, including spherical and cube panoramas, as well as images captured with a fisheye lens or mirror ball. Fisheye images match the rendering produced by Cycles.
There are still limitations: Depth of field and ray tracing arenāt supported. The viewport also lacks a method for calculating spatial effects using previous frames.
A new feature makes it easier to remove sections when editing video: After you delete a section, the following clips automatically move left instead of leaving a gap in the timeline. The video-editing interface has also been redesigned. Among other changes, playback <a t miss any news ā follow us on


